Leading U.S. Video Game Companies (2025 Rankings)
12 Jun, 2025
The video game market in the United States is expected to expand. The market is estimated to grow to US$ 192.91 billion by 2033, up from US$ 61.96?billion in 2024. At a compound annual growth rate (CAGR) of 13.45% during the period 2025-2033, growth is expected.?The market for video games in the US is a thriving and growing industry, propelled by ubiquitous internet access, varied content, and technical innovation. It includes console, PC, and mobile platforms, with mobile gaming growing at an especially quick pace. The emergence of cross-platform plays, virtual reality, and cloud gaming is changing industry paradigms and player engagement. Gaming has become more popular among people of all ages, genders, and backgrounds because to growing inclusion and a variety of game options. Streaming services, independent developers, and big game corporations are all fostering a vibrant and competitive environment. Despite ongoing development expenses and regulatory obstacles, the video game industry in the United States is nevertheless a significant player in worldwide entertainment and digital culture.
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List of Leading Companies in the United States Video Games Market
Activision Blizzard Inc.
Establishment: 2008
Headquarters: United States of America
Website: www.activisionblizzard.com
Revenue: $7.5B in 2022
A division of Microsoft Corporation, Activision Blizzard Inc. (Activision Blizzard) is a gaming corporation that creates and distributes interactive software products, entertainment content, and services for personal computers, video game consoles, and mobile devices. In addition to running esport leagues and events, the firm creates television and movie material. Candy Crush, Overwatch, Call of Duty, Hearthstone, World of Warcraft, Starcraft, and Diablo are some of Activision Blizzard's most well-known properties. Additionally, it offers third-party publishers of interactive entertainment software as well as manufacturers of interactive entertainment hardware sales and distribution, warehousing, and logistics services. Activision Blizzard distributes its video games both digitally and in-store. Operations for the corporation are dispersed throughout Asia-Pacific, Europe, and the Americas. The headquarters of Activision Blizzard are located in Santa Monica, California, in the United States.
Electronic Arts
Establishment: 1982
Headquarters: United States of America
Website: www.ea.com
Revenue: $7.6B in 2023
Game software is offered by Electronic Arts Inc. (EA). It creates, promotes, releases, and distributes digital video games for video game systems and electronic consoles. Its video game content and software are compatible with gaming systems such the Nintendo WiiU, Sony PlayStation, Apple App Store, Google Play Store, and Microsoft Xbox. Additionally, EA creates game software for PCs, tablets, smartphones, and the internet. Need for Speed, Battlefield, The Sims, Apex Legends, and Plants v. Zombies are just a few of the titles the firm uses to sell its video games. Additionally, it promotes using licensed brands including Star Wars, Madden NFL, and FIFA. It has operations in North America, Asia, and Europe. The US city of Redwood City, California, is home to EA's headquarters.
Microsoft
Establishment: 1975
Headquarters: United States of America
Website: www.microsoft.com/en-in
Revenue: $245.1B in 2023
Software products, services, and gadgets are developed and supplied by Microsoft Corp. (Microsoft). The company provides a wide range of products, including video games, desktop and server administration tools, software development tools, business solution applications, server applications, cross-device productivity apps, and training and certification services. In addition, it creates, produces, and markets hardware, including as PCs, tablets, gaming and entertainment consoles, and other smart gadgets. The business offers a wide range of services, such as consulting, cloud-based solutions, and solution support. Microsoft uses online marketplaces, Microsoft shops, distributors, resellers, original equipment manufacturers, and other partner channels to market, distribute, and sell its products. Among its major initiatives are Dynamics 365, LinkedIn, and Microsoft 365, all of which are intended to improve productivity and teamwork tools and services. The business runs data centers in Asia-Pacific, Europe, and the Americas. The US city of Redmond, Washington, is home to Microsoft's headquarters.
Nintendo Co. Ltd
Establishment: 1889
Headquarters: Japan
Website: www.nintendo.co.jp
Revenue: $8.1B in 2024
Nintendo Co. Ltd. creates, produces, and markets electronic home entertainment devices. Creating computer-enhanced video gaming platforms, playing cards, karuta, and other items are among the company's primary endeavors. Its offerings include video game console and handheld hardware and software. Nintendo sells its products under the following brands: Joy-Con, Super Mario Bros., The Legend of Zelda, Nintendo 64, Nintendo Switch, and Pikmin. Nintendo delivers digital software and services, online services, and information via the internet. Its business operations are spread throughout Europe, the Middle East, Africa, Asia-Pacific, and the Americas. Japan's Kyoto is home to Nintendo's headquarters.
Take- Two interactive Software
Establishment: 1993
Headquarters: United States of America
Website: www.take2games.com
Revenue: $5.6B in 2024
As a creator, producer, and marketer of interactive entertainment, Take-Two Interactive Software Inc. (Take-Two) focuses on producing content that engages users. Creating, running, and publishing interactive entertainment items are the company's main endeavors. It created its products for a variety of platforms, including personal computers, mobile devices like smartphones and tablets, and console game systems like the Sony PlayStation4 and PlayStation5, Microsoft Xbox One and Xbox Series X|S, and Nintendo Switch. The business sells its goods under the names of Zynga, Private Division, 2K, and Rockstar Games. Take-Two and its affiliates are active in Asia-Pacific, Europe, and the Americas. The US city of New York City is home to Take-Two's headquarters.
Sony
Establishment: 1946
Headquarters: Japan
Website: www.sony.com
Revenue: $89.7B in 2024
The conglomerate Sony Group Corp. (Sony) is focused on the creation, design, manufacture, and distribution of electronic instruments, equipment, and components. The firm sells televisions, still and video cameras, mobile phones, image sensors, audio and video recorders and players, and game hardware and software. In the entertainment sector, Sony also produces and distributes animated films, manages and licenses music, and is in charge of the creation, acquisition, and distribution of films and television shows. The business caters to the industrial, professional, and consumer industries. It uses factories, authorized independent service centers, authorized servicing dealers, contact centers, service centers, online support networks, and subsidiaries to run its business. Products are marketed under the following brand names: Sony, PlayStation, Walkman, Blu-ray, Cyber-shot, Bravia, Exmor, Experia, and Airpeak. The business has operations in the Americas, Africa, the Middle East, Europe, and Asia-Pacific. Tokyo, Japan's Minato-Ku is home to Sony's headquarters.
Apple
Establishment: 1976
Headquarters: United States of America
Website: www.apple.com
Revenue: $391.0B in 2023
Apple Inc. (Apple) creates, produces, and sells wearable technology, smartphones, tablets, and PCs. The business sells accessories, third-party digital content, software programs, and associated services. The iPhone, iPad, Mac, iPod, Apple Watch, and Apple TV are all part of Apple's product line. Along with a variety of consumer and business software programs including iOS, macOS, iPadOS, watchOS, AppleCare, iCloud, and Apple Pay, it also offers cloud, payment, and advertising services. Through the App Store, Apple Arcade, Apple Fitness+, Apple News+, Apple Card, Apple TV+, and Apple Music, Apple distributes and sells digital content and apps. The corporation operates across Asia-Pacific, the Americas, Europe, the Middle East, and Africa. The US city of Cupertino, California, is home to Apple's headquarters.
Bandai Namco Holdings Inc
Establishment: 2005
Headquarters: Japan
Website: www.bandainamco.co.jp
Revenue: $8.6B in 2024
One company that offers entertainment technology services is Bandai Namco Holdings Inc. (Bandai Namco). The firm creates toys, plastic models, clothing, consumer electronics, character-based items, entertainment centers, stationery, cards, food and confections, sundries, home appliances, amusement machines, visual and musical material, and network content. Additionally, it offers assistance with printing, franchise operations, logistics, distribution, and administration of restaurants that are directly owned. It caters to a range of business and retail clients. The business uses its subsidiaries and affiliates to market its goods and services. It operates in Europe, Asia-Pacific, Japan, and the Americas. The headquarters of Bandai Namco are located in Tokyo, Japan's Minato-Ku.
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